Objective
To gain either a testing or programming position with a developer that provides a constant challenge as well as an opportunity to build upon my knowledge.
Experience
Activision - Volt
Santa Monica/El Segundo, CA
January 2009 – Current
Nintendo Requirements Tester
- Tested Nintendo Wii and DS titles for technical requirement issues before submitting to both NOA and NOE
- Regressed bugs from fail reports
- Tested multiple SKUs on all localizations
Game Tester
- PS3 functionality testing
- Music genre testing
- Completed verifications
- Completed checklists
- Assisted floor lead
- Online and offline testing
- Documented bugs using DevTrack
- Cross verified on X360
- Completed a beta evaluation
- Black Box Testing on 4 Titles (1PC & 3X-box 360)
- Tested builds against design
- Successfully setup PC environment
- Documented bugs using Product Studio and in-house software
- Regressed resolved bugs
- Completed assigned test passes
- Effectively communicated with other teams
- Assisted with performance testing
- Multiplayer and single player testing
- ‘Rabbitted’ in order to quickly gain levels
- Setup testing on various NAT settings
- Contributed to bug bashes on other titles
- Used a CAD Program to draw parts using documentation
- Created router and water jet programs
- Customer support
- Created work orders
- Fixed errors
Microsoft Game Studios - Excell Data
Redmond, WA
February 4 2008 – November 21 2008
August 13 2007 - October 26 2007
Game Test Associate
Pegasus NW/Lumicor
Kent/Renton, WA
July 10 2006 - August 28 2007
CNC Programmer
Education
Devry University
Federal Way, WA
Bachelor of Science, June 2009
Major: Game/Simulation Programming